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jev-pilot

v0.12.1

Asks the Jev decision model before each turn to set reasoning effort, subagent model and the one skill a prompt needs.

by @Akramovic110Updated Broad accessGitHub

Installation

  1. Install from your shell (answer y to add the marketplace)

    $ claude plugin install jev-pilot --marketplace Akramovic1/jev-pilot

Already in a session? Type this at the Claude Code prompt:

$ /plugin install jev-pilot --marketplace Akramovic1/jev-pilot

Pick a scope and the mod is active right away. Needs Claude Code 2.1.287 or later, in a terminal. Full install guide

What does jev-pilot do?

  • Sets reasoning effort from low to xhigh at the start of each turn
  • Raises effort, up to max, once per turn after repeated failed tool calls
  • Picks Haiku, Sonnet or Opus and an effort level when a subagent starts
  • Animated pet above the prompt shows what Claude is doing and what Jev decided
  • /jev-pilot:report lists every decision with tuning suggestions

What do you need?

  • Claude Code 2.1.287 or later (terminal)
  • OpenRouter API key (paid, per-token)
  • claude-jev launcher from the install script, or manual function-hook setup

What can this mod access?

Read from the mod's code with claude plugin validate on Claude Code 2.1.296, synced Oct 12, 2026. This is a capability list, not a security audit. Mods run with your permissions, so install only from authors you trust.

Broad access
  • Runs programs on your machine
  • Writes files
  • Makes network requests
  • Intercepts or rewrites tool calls
  • Reads or rewrites your prompts
  • Reads files
  • Reads environment variables or settings
  • Calls models on your plan (uses quota)
  • Reads your conversation
Hooks and engine calls (23 + 26)

hooks

  • agent.spawn
  • command.run{command=jev}
  • prompt.attachment{type=skill_listing}
  • prompt.submit
  • prompt.submit{text=/"(?:)"/}
  • session.compact
  • session.compact{trigger=/"(?:)"/}
  • session.end
  • session.end{reason=/"(?:)"/}
  • session.end{sessionId=/"(?:)"/}
  • session.start
  • session.start{cwd=/"(?:)"/}
  • skill.prompt
  • skill.prompt{skill=jev-pilot:report}
  • skill.prompt{skill=jev-pilot:setup}
  • tool.call
  • tool.call{tool=/"(?:)"/}
  • turn.complete
  • turn.complete{turnId=/"(?:)"/}
  • turn.start
  • turn.step
  • turn.step{turnId=/"(?:)"/}
  • ui.render{component=AbovePrompt}

calls

  • $.agent.list
  • $.agent.register
  • $.clock.after
  • $.clock.every
  • $.clock.now
  • $.clock.sleep
  • $.command.list
  • $.command.register
  • $.env.get
  • $.fs.exists
  • $.fs.list
  • $.fs.read
  • $.fs.write
  • $.http.fetch
  • $.model.classify
  • $.process.run
  • $.session.cwd
  • $.session.messages
  • $.store.delete
  • $.store.get
  • $.store.set
  • $.tool.list
  • $.ui.invalidate
  • $.ui.log
  • $.ui.resolve
  • $.ui.status

How do you uninstall jev-pilot?

$ claude plugin uninstall jev-pilot

To switch it off without removing it, use claude plugin disable with the same name.

Do you maintain jev-pilot?

Add this badge to your README so users can jump to this page for the install command and access report.

Listed on ccmods.app
[![Listed on ccmods.app](https://ccmods.app/badge.svg)](https://ccmods.app/mods/jev-pilot)

auto-effort

arthur-fontaine/cc-mod-auto-effort

2

Picks Claude's effort level for each prompt with a decision model, raising it for hard work and lowering it for quick edits.

UIPromptCommandsBroad access
$ claude plugin install auto-effort --marketplace arthur-fontaine/cc-mod-auto-effort

router

alexei-led/claude-router

18

Picks the model and effort tier for each turn using a classifier, so simple turns cost less and hard ones get more.

UICommandsBroad access
$ claude plugin install router --marketplace alexei-led/claude-router

jev-router

satviksinha/jev-model-router

6

Asks the Jev decision model which tier (Haiku to Fable) and effort each turn needs, then routes that turn's requests to it.

UICommandsBroad access
$ claude --plugin-dir ./jev-model-router